Replace the labelled availability/metadata badges in track rows with
small icon+tooltip indicators (cloud/hard-drives/warning/etc, derived
from TrackAvailability and MetadataStatus).
Add a `connection` slice fed by a single status poller (Sidebar) so
other components can cheaply check backend reachability. TrackRow uses
this plus the offline audio cache to show "Local" instead of a stale
"On server" when the backend is down but the track is already cached.
Add a play overlay button shown on cover art hover that inserts the
track into the queue right after the current track and jumps to it,
so it takes priority over what's already queued. Replaces the
double-click-to-play interaction with a new playNow queue action.
Add a right-side track info drawer that sits to the right of the queue
panel when both are open. Shows a large cover, title/artist/album links,
a Play/Queue/Edit actions row, and Status/General/File/Identifiers
sections (empty rows omitted). Opens from the track context menu, the
player now-playing tile, and the queue now-playing card.
- ui slice: trackInfoId + open/closeTrackInfo
- TrackInfoDrawer rendered after QueuePanel in AppShell; overlays content
on narrow viewports
- map source/createdAt/enrichedAt from the wire (were unmapped)
- formatDateTime helper, info icon, i18n (en/ru)
- drop orphaned toggleNowPlaying/isNowPlayingOpen from player slice
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
RTK Query 2.12's invalidation slice reads `provided.tags` during cache
rehydration (`Object.entries(provided.tags ?? {})`). Our persisted
snapshot only carried `{ queries, mutations }`, so `provided` was
undefined and `.tags` threw on every startup with a cached snapshot —
crashing the app inside the rehydrate reducer / immer produce.
Snapshot now carries the real `provided` (so invalidation tags
rehydrate), and `load()` defaults it to `{ tags: {}, keys: {} }` so
snapshots persisted before this field existed recover without a manual
localStorage clear.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the faked ConnectPage login with a real /auth/login -> /auth/me
flow, including loading/error states. Add a backend-contract adapter layer
(api/mappers.ts) translating the backend's snake_case, lean *Out schemas and
{items,total,limit,offset} paging into the UI's camelCase domain types, so
swapping backends only touches the mappers.
- auth: chained login (tokens) + /auth/me (user); refresh on snake_case;
expiresIn optional (reauth is 401-driven, backend sends no TTL)
- streaming: GET /stream/{id}?token= (token query param for <audio>); SW
audio cache route + tests follow the path change (token stays cache-stable)
- library/playlists/likes/admin: correct paths (/tracks not /library/tracks),
page/pageSize<->limit/offset, duration_seconds->durationMs, likes as
append-only POST /likes event-log, admin is_superuser<->role
- downloads/storage: marked provisional (backend routes still stubs)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three tiers of offline support, all scoped to the active backend's
localStorage namespace (mirroring the auth slice):
Tier 1 — persist client state. queue + player slices are saved (queue
entries/index/source; player track/position/volume/repeat/shuffle) and
rehydrated on load, so a reload with no backend restores where the user
left off. Playback never auto-resumes (browsers block autoplay). Retires
the DEMO_QUEUE and isQueueOpen:true stubs.
Tier 2 — persist the RTK Query cache. Last-seen library/albums/artists
are snapshotted (fulfilled queries only) and replayed via RTKQ's
extractRehydrationInfo at startup, so the library renders read-only when
the backend is down. ConnectionStatus tooltip flags cached data offline.
No server data is copied into a slice — the cache feeds itself back.
Tier 3 — service worker audio + cover cache (PWA). Audio streams are
cached keyed by content id (token stripped), range-aware (synthetic 206
slicing), with a 500MB LRU cap, so already-played tracks play fully
offline. Cover art uses stale-while-revalidate in its own bounded cache.
Module worker (ESM); pure helpers split into sw-core.js and unit-tested.
Web app manifest enables "Install app". Player source badge now reflects
real cached state.
tsc clean, lint clean, 19 new tests pass, production build verified.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>