Replace the faked ConnectPage login with a real /auth/login -> /auth/me
flow, including loading/error states. Add a backend-contract adapter layer
(api/mappers.ts) translating the backend's snake_case, lean *Out schemas and
{items,total,limit,offset} paging into the UI's camelCase domain types, so
swapping backends only touches the mappers.
- auth: chained login (tokens) + /auth/me (user); refresh on snake_case;
expiresIn optional (reauth is 401-driven, backend sends no TTL)
- streaming: GET /stream/{id}?token= (token query param for <audio>); SW
audio cache route + tests follow the path change (token stays cache-stable)
- library/playlists/likes/admin: correct paths (/tracks not /library/tracks),
page/pageSize<->limit/offset, duration_seconds->durationMs, likes as
append-only POST /likes event-log, admin is_superuser<->role
- downloads/storage: marked provisional (backend routes still stubs)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three tiers of offline support, all scoped to the active backend's
localStorage namespace (mirroring the auth slice):
Tier 1 — persist client state. queue + player slices are saved (queue
entries/index/source; player track/position/volume/repeat/shuffle) and
rehydrated on load, so a reload with no backend restores where the user
left off. Playback never auto-resumes (browsers block autoplay). Retires
the DEMO_QUEUE and isQueueOpen:true stubs.
Tier 2 — persist the RTK Query cache. Last-seen library/albums/artists
are snapshotted (fulfilled queries only) and replayed via RTKQ's
extractRehydrationInfo at startup, so the library renders read-only when
the backend is down. ConnectionStatus tooltip flags cached data offline.
No server data is copied into a slice — the cache feeds itself back.
Tier 3 — service worker audio + cover cache (PWA). Audio streams are
cached keyed by content id (token stripped), range-aware (synthetic 206
slicing), with a 500MB LRU cap, so already-played tracks play fully
offline. Cover art uses stale-while-revalidate in its own bounded cache.
Module worker (ESM); pure helpers split into sw-core.js and unit-tested.
Web app manifest enables "Install app". Player source badge now reflects
real cached state.
tsc clean, lint clean, 19 new tests pass, production build verified.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>